Listing 2.1. HELLO.CPP demonstrates the parts of a C++ program.
1: #include <iostream.h> 2: 3: int main() 4: { 5: cout << "Hello World!\n"; 6: return 0; 7: } Hello World!On line 1, the file iostream.h is included in the file. The first character is the # symbol, which is a signal to the preprocessor. Each time you start your compiler, the preprocessor is run. The preprocessor reads through your source code, looking for lines that begin with the pound symbol (#), and acts on those lines before the compiler runs.
include is a preprocessor instruction that says, "What follows is a filename. Find that file and read it in right here." The angle brackets around the filename tell the preprocessor to look in all the usual places for this file. If your compiler is set up correctly, the angle brackets will cause the preprocessor to look for the file iostream.h in the directory that holds all the H files for your compiler. The file iostream.h (Input-Output-Stream) is used by cout, which assists with writing to the screen. The effect of line 1 is to include the file iostream.h into this program as if you had typed it in yourself.
New Term: The preprocessor runs before your compiler each time the compiler is invoked. The preprocessor translates any line that begins with a pound symbol (#) into a special command, getting your code file ready for the compiler.
Line 3 begins the actual program with a function named main(). Every C++ program has a main() function. In general, a function is a block of code that performs one or more actions. Usually functions are invoked or called by other functions, but main() is special. When your program starts, main() is called automatically.
main(), like all functions, must state what kind of value it will return. The return value type for main() in HELLO.CPP is void, which means that this function will not return any value at all. Returning values from functions is discussed in detail on Day 4, "Expressions and Statements."
All functions begin with an opening brace ({) and end with a closing brace (}). The braces for the main() function are on lines 4 and 7. Everything between the opening and closing braces is considered a part of the function.
The meat and potatoes of this program is on line 5. The object cout is used to print a message to the screen. We'll cover objects in general on Day 6, "Basic Classes," and cout and its related object cin in detail on Day 17, "The Preprocessor." These two objects, cout and cin, are used in C++ to print strings and values to the screen. A string is just a set of characters.
Here's how cout is used: type the word cout, followed by the output redirection operator (<<). Whatever follows the output redirection operator is written to the screen. If you want a string of characters written, be sure to enclose them in double quotes ("), as shown on line 5.
New Term: A text string is a series of printable characters.
The final two characters, \n, tell cout to put a new line after the words Hello World! This special code is explained in detail when cout is discussed on Day 17.
All ANSI-compliant programs declare main() to return an int. This value is "returned" to the operating system when your program completes. Some programmers signal an error by returning the value 1. In this book, main() will always return 0.
The main() function ends on line 7 with the closing brace.
Follow the insertion character with your data. Listing 2.2 illustrates how this is used. Type in the example exactly as written, except substitute your own name where you see Jesse Liberty (unless your name is Jesse Liberty, in which case leave it just the way it is; it's perfect-- but I'm still not splitting royalties!).
1: // Listing 2.2 using cout 2: 3: #include <iostream.h> 4: int main() 5: { 6: cout << "Hello there.\n"; 7: cout << "Here is 5: " << 5 << "\n"; 8: cout << "The manipulator endl writes a new line to the screen." << Âendl; 9: cout << "Here is a very big number:\t" << 70000 << endl; 10: cout << "Here is the sum of 8 and 5:\t" << 8+5 << endl; 11: cout << "Here's a fraction:\t\t" << (float) 5/8 << endl; 12: cout << "And a very very big number:\t" << (double) 7000 * 7000 << Âendl; 13: cout << "Don't forget to replace Jesse Liberty with your name...\n"; 14: cout << "Jesse Liberty is a C++ programmer!\n"; 15: return 0; 16: } Hello there. Here is 5: 5 The manipulator endl writes a new line to the screen. Here is a very big number: 70000 Here is the sum of 8 and 5: 13 Here's a fraction: 0.625 And a very very big number: 4.9e+07 Don't forget to replace Jesse Liberty with your name... Jesse Liberty is a C++ programmer!On line 3, the statement #include <iostream.h> causes the iostream.h file to be added to your source code. This is required if you use cout and its related functions.
On line 6 is the simplest use of cout, printing a string or series of characters. The symbol \n is a special formatting character. It tells cout to print a newline character to the screen.
Three values are passed to cout on line 7, and each value is separated by the insertion operator. The first value is the string "Here is 5: ". Note the space after the colon. The space is part of the string. Next, the value 5 is passed to the insertion operator and the newline character (always in double quotes or single quotes). This causes the line
Here is 5: 5to be printed to the screen. Because there is no newline character after the first string, the next value is printed immediately afterwards. This is called concatenating the two values.
On line 8, an informative message is printed, and then the manipulator endl is used. The purpose of endl is to write a new line to the screen. (Other uses for endl are discussed on Day 16.)
On line 9, a new formatting character, \t, is introduced. This inserts a tab character and is used on lines 8-12 to line up the output. Line 9 shows that not only integers, but long integers as well can be printed. Line 10 demonstrates that cout will do simple addition. The value of 8+5 is passed to cout, but 13 is printed.
On line 11, the value 5/8 is inserted into cout. The term (float) tells cout that you want this value evaluated as a decimal equivalent, and so a fraction is printed. On line 12 the value 7000 * 7000 is given to cout, and the term (double) is used to tell cout that you want this to be printed using scientific notation. All of this will be explained on Day 3, "Variables and Constants," when data types are discussed.
On line 14, you substituted your name, and the output confirmed that you are indeed a C++ programmer. It must be true, because the computer said so!
To fight the onset of confusion, and to help others understand your code, you'll want to use comments. Comments are simply text that is ignored by the compiler, but that may inform the reader of what you are doing at any particular point in your program.
The slash-star comment mark tells the compiler to ignore everything that follows until it finds a star-slash (*/) comment mark. These marks will be referred to as C-style comments. Every /* must be matched with a closing */.
As you might guess, C-style comments are used in the C language as well, but C++-style comments are not part of the official definition of C.
Many C++ programmers use the C++-style comment most of the time, and reserve C-style comments for blocking out large blocks of a program. You can include C++-style comments within a block "commented out" by C-style comments; everything, including the C++-style comments, is ignored between the C-style comment marks.
Listing 2.3 demonstrates the use of comments, showing that they do not affect the processing of the program or its output.
Listing 2.3. HELP.CPP demonstrates comments.
1: #include <iostream.h> 2: 3: int main() 4: { 5: /* this is a comment 6: and it extends until the closing 7: star-slash comment mark */ 8: cout << "Hello World!\n"; 9: // this comment ends at the end of the line 10: cout << "That comment ended!\n"; 11: 12: // double slash comments can be alone on a line 13: /* as can slash-star comments */ 14: return 0; 15: } Hello World! That comment ended!The comments on lines 5 through 7 are completely ignored by the compiler, as
/************************************************************ Program: Hello World File: Hello.cpp Function: Main (complete program listing in this file) Description: Prints the words "Hello world" to the screen Author: Jesse Liberty (jl) Environment: Turbo C++ version 4, 486/66 32mb RAM, Windows 3.1 DOS 6.0. EasyWin module. Notes: This is an introductory, sample program. Revisions: 1.00 10/1/94 (jl) First release 1.01 10/2/94 (jl) Capitalized "World" ************************************************************/It is very important that you keep the notes and descriptions up-to-date. A common problem with headers like this is that they are neglected after their initial creation, and over time they become increasingly misleading. When properly maintained, however, they can be an invaluable guide to the overall program.
The listings in the rest of this book will leave off the headings in an attempt to save room. That does not diminish their importance, however, so they will appear in the programs provided at the end of each week.
The bottom line is that comments should not say what is happening, they should say why it is happening.
DO add comments to your code. DO keep comments up-to-date. DO use comments to tell what a section of code does. DON'T use comments for self-explanatory code.
A good analogy for this is sharpening your pencil. If you are drawing a picture, and your pencil breaks, you might stop drawing, go sharpen the pencil, and then return to what you were doing. When a program needs a service performed, it can call a function to perform the service and then pick up where it left off when the function is finished running. Listing 2.4 demonstrates this idea.
Listing 2.4. Demonstrating a call to a function.
1: #include <iostream.h> 2: 3: // function Demonstration Function 4: // prints out a useful message 5: void DemonstrationFunction() 6: { 7: cout << "In Demonstration Function\n"; 8: } 9: 10: // function main - prints out a message, then 11: // calls DemonstrationFunction, then prints out 12: // a second message. 13: int main() 14: { 15: cout << "In main\n" ; 16: DemonstrationFunction(); 17: cout << "Back in main\n"; 18: return 0; 19: } In main In Demonstration Function Back in mainThe function DemonstrationFunction() is defined on lines 5-7. When it is called, it prints a message to the screen and then returns.
Line 13 is the beginning of the actual program. On line 15, main() prints out a message saying it is in main(). After printing the message, line 16 calls DemonstrationFunction(). This call causes the commands in DemonstrationFunction() to execute. In this case, the entire function consists of the code on line 7, which prints another message. When DemonstrationFunction() completes (line 8), it returns back to where it was called from. In this case the program returns to line 17, where main() prints its final line.
Functions consist of a header and a body. The header consists, in turn, of the return type, the function name, and the parameters to that function. The parameters to a function allow values to be passed into the function. Thus, if the function were to add two numbers, the numbers would be the parameters to the function. Here's a typical function header:
int Sum(int a, int b)A parameter is a declaration of what type of value will be passed in; the actual value passed in by the calling function is called the argument. Many programmers use these two terms, parameters and arguments, as synonyms. Others are careful about the technical distinction. This book will use the terms interchangeably.
The body of a function consists of an opening brace, zero or more statements, and a closing brace. The statements constitute the work of the function. A function may return a value, using a return statement. This statement will also cause the function to exit. If you don't put a return statement into your function, it will automatically return void at the end of the function. The value returned must be of the type declared in the function header.
Listing 2.5 demonstrates a function that takes two integer parameters and returns an integer value. Don't worry about the syntax or the specifics of how to work with integer values (for example, int x) for now; that is covered in detail on Day 3.
NOTE: Functions are covered in more detail on Day 5, "Functions." The types that can be returned from a function are covered in more det+[radical][Delta][infinity]on Day 3. The information provided today is to present you with an overview, because functions will be used in almost all of your C++ programs.
Listing 2.5. FUNC.CPP demonstrates a simple function.
1: #include <iostream.h> 2: int Add (int x, int y) 3: { 4: 5: cout << "In Add(), received " << x << " and " << y << "\n"; 6: return (x+y); 7: } 8: 9: int main() 10: { 11: cout << "I'm in main()!\n"; 12: int a, b, c; 13: cout << "Enter two numbers: "; 14: cin >> a; 15: cin >> b; 16: cout << "\nCalling Add()\n"; 17: c=Add(a,b); 18: cout << "\nBack in main().\n"; 19: cout << "c was set to " << c; 20: cout << "\nExiting...\n\n"; 21: return 0; 22: } I'm in main()! Enter two numbers: 3 5 Calling Add() In Add(), received 3 and 5 Back in main(). c was set to 8 Exiting...The function Add() is defined on line 2. It takes two integer parameters and returns an integer value. The program itself begins on line 9 and on line 11, where it prints a message. The program prompts the user for two numbers (lines 13 to 15). The user types each number, separated by a space, and then presses the Enter key. main() passes the two numbers typed in by the user as arguments to the Add() function on line 17.
Processing branches to the Add() function, which starts on line 2. The parameters a and b are printed and then added together. The result is returned on line 6, and the function returns.
In lines 14 and 15, the cin object is used to obtain a number for the variables a and b, and cout is used to write the values to the screen. Variables and other aspects of this program are explored in depth in the next few days.
A. This is a directive to the preprocessor, which runs when
you call your compiler. This specific directive causes the file named after
the word include to be read in, as if it were typed in at that location
in your source code.
Q. What is the difference between // comments and /* style comments?
A. The double-slash comments (//) "expire" at the end of the line. Slash-star (/*) comments are in effect until a closing comment (*/). Remember, not even the end of the function terminates a slash-star comment; you must put in the closing comment mark, or you will get a compile-time error.
Q. What differentiates a good comment from a bad comment?
A. A good comment tells the reader why this particular code is doing whatever it is doing or explains what a section of code is about to do. A bad comment restates what a particular line of code is doing. Lines of code should be written so that they speak for themselves. Reading the line of code should tell you what it is doing without needing a comment.
2. Why is the function main() special?
3. What are the two types of comments, and how do they differ?
4. Can comments be nested?
5. Can comments be longer than one line?
2. Write the smallest program that can be compiled, linked,
and run.
3. BUG BUSTERS: Enter this program and compile it. Why does it fail? How can you fix it?
1: #include <iostream.h> 2: void main() 3: { 4: cout << Is there a bug here?"; 5: }